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Exploring the Flash MX 2004 Workspace |
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6 | (40) |
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The Flash MX 2004 Interface |
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8 | (6) |
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14 | (4) |
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Starting and Quitting Flash MX 2004 |
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18 | (22) |
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40 | (48) |
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42 | (21) |
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63 | (5) |
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Let's Go Pro! A New Feature - Font Mapping |
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67 | (1) |
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Exercise 2 Creating Logos with Text |
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68 | (8) |
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Let's Go Pro! Making a Scrolling Text Box |
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72 | (4) |
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Exercise 3 Drawing a Rabbit |
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76 | (6) |
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Exercise 4 Working with Bitmap Images |
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82 | (6) |
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Let's Go Pro! Importing Bitmap Images without a Background |
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86 | (2) |
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Basic Elements of Animation |
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88 | (48) |
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Understanding the Basic Elements |
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90 | (19) |
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Exercise 1 Working with Frames |
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109 | (4) |
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Exercise 2 Managing Layer Folders |
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113 | (3) |
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Exercise 3 Creating and Using Graphic Symbols |
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116 | (3) |
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Exercise 4 Creating Button Symbols |
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119 | (3) |
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Exercise 5 Creating Blur Timeline Effect |
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122 | (5) |
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Exercise 6 Inserting Attention Grabbing Effects |
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127 | (3) |
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Exercise 7 Making Copies and Applying Timeline Effects |
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130 | (3) |
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Exercise 8 Using Timeline Effects to Create Text Animations |
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133 | (3) |
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136 | (44) |
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Animation Methods and Characteristics |
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138 | (3) |
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Exercise 1 Captivating Line Effects Using Frame-by-Frame Animation - A Rotating Earth |
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141 | (9) |
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Let's Go Pro! The Revolving Earth |
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145 | (5) |
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Exercise 2 Simulating Camera Movement with Motion Tweening |
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150 | (6) |
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Let's Go Pro! Inserting Illustrator Files |
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154 | (2) |
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Exercise 3 Working with Motion Guide Layers |
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156 | (7) |
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Let's Go Pro! Rotating an Object |
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160 | (3) |
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Exercise 4 Shape Tweening |
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163 | (3) |
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Exercise 5 Animating Masks |
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166 | (7) |
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Exercise 6 E-Card Animation Using a Motion Guide Mask |
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173 | (7) |
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A Must for Designers - Using Behaviors to Learn ActionScript |
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180 | (38) |
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182 | (12) |
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Exercise 1 Adding Actions to Frames and Buttons |
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194 | (3) |
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Exercise 2 Controlling Movie Clip Properties |
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197 | (4) |
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Exercise 3 Making a Floating Menu Panel |
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201 | (2) |
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Exercise 4 Using the fscommand to Execute an Lxternal Program |
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203 | (3) |
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Exercise 5 Creating ActionScript with the Behaviors Panel |
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206 | (3) |
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Exercise 6 Using Behaviors to Control Movie Clips |
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209 | (3) |
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Exercise 7 Creating a Photo Gallery with Behaviors |
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212 | (2) |
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Exercise 8 Using the Embedded Video Behavior |
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214 | (4) |
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Advanced Animation Techniques |
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218 | (28) |
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Using Movie Clips and Templates |
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220 | (3) |
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Exercise 1 Creating a Bouncing Ball Movie Clip |
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223 | (3) |
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Exercise 2 Importing Video Clips into Movie Clips |
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226 | (2) |
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Exercise 3 Making Your Own Templates |
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228 | (2) |
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Exercise 4 Adding Movie Clips to Buttons |
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230 | (3) |
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Exercise 5 Using Actions to Control Movie Clips |
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233 | (5) |
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Exercise 6 Using Masks and Movie Clips to Make an Ad Movie |
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238 | (8) |
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Let's Go Pro! PDF and EPS File Support |
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241 | (1) |
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Let's Go Pro! Loading PDF Files into Flash |
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242 | (2) |
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Let's Go Pro! Loading EPS Files into Flash |
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244 | (2) |
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246 | (20) |
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248 | (4) |
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Exercise 1 Adding Background Music |
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252 | (2) |
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Exercise 2 Adding a Sound to a Button |
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254 | (2) |
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Exercise 3 Using Sounds in an Animation |
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256 | (2) |
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Exercise 4 Turning off Sounds within a Movie |
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258 | (2) |
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Exercise 5 Making a Jukebox |
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260 | (6) |
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Let's Go Pro! Using Behaviors to Control Sound |
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263 | (3) |
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266 | (2) |
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From Optimization to the Final Cut |
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268 | (10) |
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Exercise 1 Using Export Movie to Make an SWF File |
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278 | (1) |
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Exercise 2 Creating Full-Screen Movies for CD-ROMs |
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279 | (2) |
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Exercise 3 Creating Transparent Flash Movies |
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281 | (2) |
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Let's Go Pro! Matching the Flash Movie Size to the Window Size |
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283 | |