| Introduction |
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| What this book is all about. |
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| How to Use This Book |
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| How the tutorials are structured, typographic conventions, icons, version compatibility and hardware suggestions, and what you need to install. |
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| CD Roadmap |
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1 | (1) |
| Where things are saved on the CD, including free plug-ins and other goodies. |
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| PART 1 // TUTORIALS |
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2 | (38) |
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This extensive but easy-to-follow turorial builds a high-energy opening title combining Illustrator files and movies, and uses Sequence Layers, time remapping, transfer modes, and the Radio Waves effect. (4.1/5.0) |
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40 | (30) |
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How to employ the new 5.0 feature Parenting to animate a multisegment robot arm. Includes importing Premiere projects as compositions, the new Slip Edit tool, and motion blur. (5.0) |
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70 | (12) |
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A trio of text tricks: using Vector Paint to reveal characters of a word, keyframing a slam-down animation, and elementary 3D. (5.0PB) |
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82 | (24) |
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An exercise in employing the Motion Tracker to attach sensor icons to live footage. Includes working with D1 footage, 3:2 pulldown, and 16--235 luminance ranges. (4.1PB/5.0PB) |
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106 | (18) |
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A guest tutorial designed by Alex Lindsay demonstrates combining multipass renders from a 3D program to create more realistic surfaces and composites. (4.1/5.0) |
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124 | (28) |
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Combines transfer modes plus 5.0's new 3D layers, lights and expressions to create a graphical look out of simple shapes. (5.0) |
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152 | (4) |
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This opening title uses the Piccadilly Circus render as a comp proxy. Includes looping Illustrator sequences and seamless loops. (4.1/5.0) |
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156 | (28) |
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Animating 3D cameras in different comp views. Continues on the CD with a complex project using multiple cameras and expressions. (5.0) |
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184 | (18) |
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Introduces the camera's auto-orientation and depth-of-field features, as well as making the layers auto-orient toward the camera. (5.0) |
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202 | (28) |
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A fun effects workout using the effects Gradient Wipe, Displacement Map, Block Dissolve, and Knoll Light Factory LE. (4.1/5.0) |
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230 | (20) |
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An introduction to the powerful Expressions language. Continues on the CD with a guided tour of a more complex project. (5.0) |
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250 | (22) |
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Guest artist Kristin Harris designed this children's animation with an eye toward exploiting version 5.0's new SWF file output features. Also covers Parenting, and text on a curve using Path Text. (5.0) |
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| PART 2 // CASE STUDIES |
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The Diecks Group : ESPNDeportes.com |
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272 | (10) |
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Swarming boxes, created by using a combination of masks and stencils, chase and frame video clips plus Web pages in this high-energy spot. |
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282 | (12) |
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Custom footage of water elements plus silhouettes of live action provide sensuous, flexible imagery for this international travel network. |
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ATTIK : Adidas Performance |
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294 | (8) |
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This dense collage of graphical layers and treated live-action footage wound its way among three different compositing systems. |
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302 | (10) |
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Wooden puppets are hand-animated and recomposited inside After Effects to create a series of twisted little fairytales about beer. |
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312 | (10) |
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Softimage and After Effects are combined to create a hybrid cel animation look for a series of miniature music videos. |
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CyberMotion : PAX TV Promo |
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We collaborated with The LePrevost Corporation and Manna-Design to create a luminescent primetime promo package, blending multiple layers of 3D renders, precomps, and animated mattes |
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